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radiance

Radiance is a 32-bit color space collection of nodes for ComfyUI.

Publisher
FXTD STUDIOS
Downloads
4,569
GitHub stars
234
Latest version
2.3.3
License
{"file": "LICENSE"}
Last updated
Apr 1, 2026

Nodes in this pack

FXTD Studios/Radiance/Analyze

  • ◎ RadianceFalseColor

    Bake a 7-zone false-color exposure overlay as an IMAGE for pipeline/batch use.

  • ◎ RadianceQC

    Production QC with comprehensive checks and structured reporting

  • ◎ RadianceQCExport
  • ◎ RadianceVectorscope

    Visualize color saturation and hue distribution (U/V plot).

  • ◎ RadianceWaveform

    Visualize image exposure and channel balance using a Waveform monitor.

  • HDRHistogram

    Analyze HDR image histogram with dynamic range statistics, clipping indicators, and stops visualization.

FXTD Studios/Radiance/Color

  • ACES2OutputTransform

    Apply ACES 2.0 Output Transform with proper gamut mapping for SDR, HDR, or Cinema output.

  • ARRIWideGamut4

    Convert to/from ARRI Wide Gamut 4 (AWG4) for Alexa 35.

  • ColorSpaceConvert

    GPU-accelerated color space conversion (sRGB, ACEScg, ACEScct, Rec.2020, DCI-P3). Uses industry-standard matrices.

  • DaVinciWideGamut

    Convert to/from DaVinci Wide Gamut and DaVinci Intermediate.

  • Float32ColorCorrect

    Professional 32-bit color correction with exposure, contrast, saturation, gamma, and per-channel lift/gain controls.

  • FXTD_RadianceGradeApply

    Bakes Radiance grading math into the image tensor permanently.

  • GPUTensorOps

    GPU-accelerated HDR operations. Fast exposure, gamma, and normalization.

  • HDRExpandDynamicRange

    Expand SDR images to HDR dynamic range by recovering highlights and extending stops of exposure latitude.

  • HDRExposureBlend

    Blend multiple exposures (bracketing) for extended dynamic range. Takes highlights from low exposure and shadows from high exposure for optimal color grading.

  • HDRShadowHighlightRecovery

    Recover shadow and highlight detail from a single HDR image for better color grading flexibility.

  • HDRToneMap

    Professional HDR tone mapping with presets and advanced controls. GPU-accelerated.

  • ImageToFloat32

    Convert images to 32-bit float precision for HDR processing. Preserves full dynamic range without clamping.

  • RadianceApplyGradeInfo

    Apply a saved grade_info JSON to any image. Replicates a RadianceGrade exactly.

  • RadianceGPUColorMatrix

    Apply a 3×3 or 4×4 color matrix to an image. Includes presets (Identity, Sepia, B&W, Invert) and full custom vector entry with optional offset.

  • RadianceGrade

    Professional color grading with per-channel LGG/Offset, cinematic presets, LAB match grading, and JSON grade export.

  • RadianceGradeMatch

    Match source image color statistics to a reference image using LAB mean/std matching.

  • RadianceHighlightSynthesis

    Synthesize high dynamic range details in clipped highlights to simulate film scan quality.

  • RadianceLogCurveDecode

    Decode log footage (LogC3/4, S-Log3, Log3G10, etc.) to linear with EI control and gamut transform.

  • RadianceLogCurveEncode

    Encode linear footage to log curves (LogC3/4, S-Log3, Log3G10, etc.) with EI control.

  • RadianceLUTApply

    Apply a 3D LUT (.cube) with trilinear or tetrahedral interpolation. Supports log-space input and HDR (unclamped) output.

  • RadianceLUTBlend

    Blend two LUTs with various blend modes for creative color grading.

  • RadianceOCIOCDL

    ASC CDL transform for shot matching. Supports .cc/.ccc files or manual SOP values.

  • RadianceOCIOColorTransform

    Apply an OpenColorIO color space transform between any two spaces defined in the config.

  • RadianceOCIODisplayView

    OCIO Display/View transform for professional output. Supports ACES configs with Look and context variables.

  • RadianceSceneLinearWorkflow

    Scene-linear workflow presets. Returns decode/working_space/encode settings for color pipeline.

  • RadianceWhiteBalance

    Adjust white balance using color temperature (Kelvin) and tint.

FXTD Studios/Radiance/Data

  • ◎ RadianceDepthMapGenerator

    Depth Anything V2 monocular depth estimation. Video-safe — standardizes each frame with spatial-temporal alignment preventing flickering. Outputs 3-channel grayscale depth map. Connect to Depth of Field node for realistic defocus blur.

  • RadianceDNAReader

    Reads Radiance Digital DNA signature from all frames in a batch.

  • RadianceDNAValidator

    QC gate — validates DNA signature (optionally blocks unsigned images).

  • RadianceDNAWriter

    Signs images with Radiance DNA metadata (preserves HDR special values).

FXTD Studios/Radiance/Draw

  • ◎ RadianceBlendComposite

    Composite two images using Normal, Add, Screen, Multiply, Overlay, Soft Light, Difference, or Divide blend modes.

  • ◎ RadianceMetadataOverlay

    Burn-in metadata, timecode, and reports onto images (Slate/Burn-in).

FXTD Studios/Radiance/Filter

  • ◎ RadianceDenoise

    32-bit float bilateral denoising. Preserves edges while smoothing noise. Works on SDR [0,1] and HDR linear-light images equally. Enable hdr_auto_sigma (default ON) for correct HDR operation.

  • RadianceCompressionArtifacts

    Add compression artifacts (JPEG blocking, color banding).

  • RadianceDepthOfField

    Apply cinematic depth of field blur with optional depth map input.

  • RadianceFilmGrain

    Unified photographic grain simulation with camera and film stock profiles. Full float32/HDR pipeline — zero output clamping. Physically-based grain with silver halide clumping, exposure-dependent density, and HDR-safe compositing.

  • RadianceMotionBlur

    Apply motion blur (directional, radial, or zoom) to simulate camera movement.

  • RadianceRollingShutter

    Simulate rolling shutter artifacts (skew, wobble, flash banding).

FXTD Studios/Radiance/Generate

  • ◎ RadianceCinemaStudio

    Generate authentic cinematic prompts using real-world camera and lens profiles.

  • RadianceCinematicPromptEncoder

    v2.3.3 — Universal cinematic encoder. Auto-selects prose format for Flux/T5/Kolors and structured format for SD1.5/SDXL. Supports scene mood, A/B prompts, subject weighting, real token counts, art direction and architecture-aware negatives.

  • RadianceControlApply
  • RadianceLoraStack

    Compose up to 5 LoRAs into an accumulating LORA_STACK. Chain multiple stacks together. Feed into Radiance Unified Loader.

  • RadianceSamplerPro

    v4.2 — Universal diffusion sampler. Auto-detects model type (Flux, SD3, SDXL, WAN, LTX, HunyuanVideo, Lumina2, Chroma). Phase-shift sampling, AYS schedules, PAG, dynamic guidance, tiled sampling, multi-conditioning, noise types, refiner chain.

  • RadianceUnifiedLoader

    Universal loader v3.1 — auto-detects architecture (Flux, SD3, SDXL, Wan, LTX 2.3, HunyuanVideo, PixArt, Lumina2, etc.), named CLIP slots, chainable LORA_STACK, model_meta JSON, latent_format, offload mode. ZERO stale cache hits (mtime + size fingerprinting).

  • RadianceVAEDecode

    v2.3 — Universal 4K+ VAE decode. True HDR Compress(Log) with soft-shoulder and highlight denoise for clean, clamp-free HDR output. Auto VAE-factor, 11 color spaces, video 5D support, auto-crop from radiance_meta.

  • RadianceVAEEncode

    v2.3 — Universal 4K+ VAE encode. Auto VAE-factor detection, video 5D latent support, 11 color spaces, mean/sample/mode latent sampling, batched tile processing, quality report, latent_format output. Compress (Log) HDR mode now passes full scene-linear range through log curve without any post-encode clamp — decode side handles noise cleanly.

FXTD Studios/Radiance/Image

  • HDR360Generate

    Generate 360° equirectangular panoramas for HDRI environment mapping in 3D applications.

  • RadianceAIUpscale

    AI-powered upscaling using neural network models. Supports tiled processing for large images.

  • RadianceBitDepthConvert

    Convert between bit depths with professional dithering to reduce banding.

  • RadianceDownscale32bit

    GPU-accelerated 32-bit downscaling with anti-aliasing.

  • RadianceProUpscale

    Professional 32-bit upscaler optimized for Flux with HDR support.

  • RadianceResolution

    Professional resolution selector with internal preview card. Outputs empty LATENT for Flux/SDXL/SD with correct channel count. 30+ cinema/social/AI presets. Manual latent_channels override for custom architectures.

  • RadianceUpscaleBySize

    Upscale to exact dimensions with aspect ratio control.

FXTD Studios/Radiance/IO

  • ◎ RadianceDigitalCinemaRead
  • ◎ RadianceDigitalCinemaWrite

FXTD Studios/Radiance/Layout

  • RadianceAdvancedReroute

    Professional labeled reroute — color, icon, style, group tag, description tooltip, and live type introspection. Renders as a styled pill via radiance_layout.js.

  • RadianceDebugProbe

    Non-destructive debug probe. Logs tensor shape/range/dtype, string values, list/dict lengths. Data is passed through unchanged.

  • RadianceGate

    Boolean gate — passes data when open=True, returns fallback (or None) when open=False. Use to enable/disable branches without rewiring.

  • RadianceMux

    A/B/C/D input multiplexer — select which of up to 4 inputs to pass through using an index (0=A, 1=B, 2=C, 3=D). Perfect for rapid comparisons without rewiring.

  • RadianceNote

    Sticky note for workflow documentation. No data connections — pure display. Supports a title, body text, and color selection.

  • RadianceReroute

    Lightweight named reroute — label any wire without visual overhead. Backward compatible: the label is optional and purely informational. Use Reroute+ for color, icons, styles and group tags.

  • RadianceWorkspace

FXTD Studios/Radiance/Masking

  • RadianceLoadImageMask

    Load an image with optional non-destructive mask override. If a companion '_radmask.png' file exists alongside the source image, its alpha channel is used as the mask instead of the image's own alpha. The Radiance mask editor frontend saves masks in this companion format.

FXTD Studios/Radiance/Pipeline

  • ◎ RadianceNukeBridge

    Send images directly to Nuke's Viewer via EXR + TCP. Writes full float32 EXR with RGBA + Depth using Radiance IO, then creates a Read node in Nuke connected to the Viewer. Requires scripts/start_nuke_server.py running inside Nuke.

FXTD Studios/Radiance/Utilities

  • ◎ RadianceShowText

    Displays any input data as text directly on the node UI.

FXTD Studios/Radiance/Video

  • ◎ RadianceFlickerAnalyze

    Compute per-frame flicker index (luma delta %) for video QC. Passthrough image, outputs JSON report.

  • ◎ RadianceTemporalSmooth

    Reduce inter-frame flicker in video batches via per-pixel EMA with optional motion-aware masking.

FXTD Studios/Radiance/Views

  • FXTD_RadianceViewer

    VFX Industry-Standard Viewer v2.3.3 — Pro Evolution: • GPU Waveform / RGB Parade / Vectorscope / Histogram scopes • Power Windows masking (Radial + Box, feather, rotation) • Comparison Bridge — mouse-draggable wipe + reference shelf (8 stills) • Anamorphic lens streaks + Brown-Conrady k1/k2 distortion • Edge-preserving Bilateral Filter denoising (7×7 GPU kernel) • Channel viewing (RGB/R/G/B/Alpha/Luma), False Color, Zebra • 16-bit PNG + .rhdr HDR sidecar + .exr export • IMAGE passthrough — no longer a dead-end node